VGPU – The WebGPU library, designed for agents

vgpu is an open-source WebGPU library for building high-performance shaders, 3D scenes, interactive graphics, and GPU-powered web experiences.

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vgpu

VGPU is an open-source, agent-ready WebGPU library developed by Vercel for building performant GPU-powered graphics and shader experiences on the web.

It provides a small TypeScript API designed to work across different runtimes, including browsers, headless Node.js environments, and deterministic test environments.

The library supports WGSL shaders, GPU effects, 3D scenes, compute workloads, image processing, and interactive visual experiences.

Its typed WGSL modules allow shader files to be imported and reused similarly to TypeScript modules, while its API provides rendering primitives for effects, frames, surfaces, targets, and GPU resources.

The website also features an interactive gallery of WebGPU examples, including fluid simulations, ocean particles, gradients, depth estimation, and other shader-based experiments.

These examples make the platform particularly useful for exploring advanced browser graphics and understanding how GPU-powered interactions can be integrated into modern web experiences.



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